Track Maps of the Virtual Past
I don’t know about you, but Intellivision’s Auto Racing was my first experience with motorsport. On a given night, I might still occasionally reach for this before Forza or iRacing. Over on the Gameplay Archive, David has deconstructed the maps from Auto Racing to test the map’s accuracy and give us a complete view of the entire racing season’s (series?) venues. I love this kind of nerding out. It’s a great mashup of my love for vintage racing, classic gaming, and messing about with technology in ways the designers never intended. Here’s a video on David’s process, and head on over to the feature on Gameplay Archive for more. Fun!